ANALYST, IT (Durham, NC, US, 27710)


Duke University

Durham, NC - Jul 02, 2022

#social


Duke University:   Duke University was created in 1924 through an indenture of trust by James Buchanan Duke.

Today, Duke is regarded as one of America’s leading research universities.

Located in Durham, North Carolina, Duke is positioned in the heart of the Research Triangle, which is ranked annually as one of the best places in the country to work and live.

Duke has more than 15,000 students who study and conduct research in its 10 undergraduate, graduate and professional schools.

With about 40,000 employees, Duke is the third largest private employer in North Carolina, and it now has international programs in more than 150 countries.

Analyst, IT - Software Development and Technology Infrastructure in Visual and Media Arts Job Code 2423 Level: Band C (Exempt)   Occupational Summary   The responsibilities of the Analyst, IT for Software Development and Technology Infrastructure will focus on programming software, developing hardware infrastructure, and training for media arts & computation-based research and project development.

The effort is split: 50% goes to direct programming and development support for Bill Seaman in the Media Arts + Sciences Emergence Lab, and 50% goes towards infrastructure management and training for the other Media Arts + Sciences Labs associated with the Computational Media, Arts & Cultures (CMAC) programs and degree programs.

  Current Labs include Duke Art, Law and Markets; S-1 Speculative Sensation; Digital Archeology (DiG); Information Science + Studies Fab Lab; Complex Systems Lab, with partnerships with the Franklin Humanities Institute’s Ph.D.

Lab in Digital Knowledge and the Social Practice Lab.

Related programs include undergraduate degrees in Visual Practice and Visual and Media Studies, the undergraduate and graduate Certificates in Information Science + Studies, the MA in Digital Art History/Computational Media, the MFA in Experimental and Documentary Arts, and the Ph.D.

in Computational Media, Arts & Cultures.

  This position reports jointly to Bill Seaman in the Media Arts + Sciences Emergence Lab and the director of the Computational Media, Arts & Cultures (CMAC) program.

  Responsibilities: Work and brainstorm on projects as they are articulated and learn new aspects of code as research areas change.

Conduct individual research in areas relevant to the position.

Partner on select project development teams, especially where collaboration would result in methods and templates usable by the wider lab community.

Development of web-based technologies/languages/libraries w/database back-ends and server-side processing, and cross-platform development tools.

Create, modify and maintain robust documentation and testing of new code, systems, and procedures.

Investigate and deploy both proven and experimental technologies connected to artificial intelligence and/or machine learning.

Develop hardware and software solutions for advanced media arts computing in areas including 3D modeling, Geographical Information Systems, Virtual and Augmented Reality, and Games.

Guide technology selection and purchasing for specialized computing applications and displays such as game-optimized computers, multiprocessor graphics processing arrays, rendering clusters, scanning, virtual reality systems and peripherals, and file storage solutions.

Train faculty, staff, and students on advanced hardware and software applications relevant to databases, virtual reality systems, data visualization, computational media, and other information technology systems as appropriate.

Consulting and training on digital projects, as well as selecting, setting up and maintaining 3d printers, laser cutters, physical computing devices, and consulting on hardware and software setups with relevant organizations and partners.

Offer workshops and guest lectures in collaboration with courses and projects.

Present/co-present work at relevant conferences, meetings, events, and installations/shows.

Some supervision and training of graduate and undergraduate student workers in these areas may also be involved.  Act as a liaison to colleagues in TTS, OIT, Learning Innovations, and other campuses IT groups with related interests.

Develop relationships with external IT partners were appropriate around advanced media arts technologies and their use.

Participate in the Visualization and Interactive Systems group meetings and activities.

Perform other related duties incidental to the work described herein.

  Desired Technical Knowledge Web -> HTML5/Canvas/CSS, JavaScript and JavaScript libraries such as JQuery, P5.

js, 3.js (WebGL), WebSockets Datbase-> NoSQL/MongoDB/MySQL Server-side libraries -> NLKT, Gensim, FreeLing, PL, OpenCV and the use of flexibly deployable game engine technologies such as Unity 3D System Admin experience: Linux, macOS, Windows   Additional skills that would also be of benefit related to historical projects:   Programming experience:  Coding experience as an intern or any other volunteer may be applicable experience.

Two to Three years of experience in coding or software development.

C/C++/C#, Java Potential experience with the following libraries/platforms/frameworks: OpenFrameworks, Processing/ProcessingJS/P5.js, OSC, TUIO, OpenGL/GLSL, Unity Game framework (libraries, frameworks), Ardunio/RaspberryPi Graphics: Adobe Creative Suite (Acrobat, Illustrator, In-Design, Photoshop, Premiere, After Effects)   Other Skills: Demonstrated ability to work independently and to learn new hardware/software/systems as needed Demonstrated ability to multitask Excellent communication skills   Education and Experience: Candidate should at the minimum have an advanced degree in Computer Science, Engineering or Masters of Fine Art with a strong computational media component.

  Required Qualifications at this Level   Education/Training: Refer to Job Description   Experience: N/A     Job Code: 00002423 ANALYST, IT Job Level: C   Duke is an Affirmative Action/Equal Opportunity Employer committed to providing employment opportunity without regard to an individual's age, color, disability, gender, gender expression, gender identity, genetic information, national origin, race, religion, sex, sexual orientation, or veteran status.

  Duke aspires to create a community built on collaboration, innovation, creativity, and belonging.

Our collective success depends on the robust exchange of ideas—an exchange that is best when the rich diversity of our perspectives, backgrounds, and experiences flourishes.

To achieve this exchange, it is essential that all members of the community feel secure and welcome, that the contributions of all individuals are respected, and that all voices are heard.

All members of our community have a responsibility to uphold these values.

  Essential Physical Job Functions: Certain jobs at Duke University and Duke University Health System may include essential job functions that require specific physical and/or mental abilities.

Additional information and provision for requests for reasonable accommodation will be provided by each hiring department.



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