The Apple Media Products Engineering team is one of the most exciting examples of Apples long-held passion for combining art and technology.
These are the people who power the App Store, Apple TV, Apple Music, Apple Podcasts, and Apple Books.
And they do it on a massive scale, meeting Apples high expectations with high performance to deliver a huge variety of entertainment in over 35 languages to more than 150 countries.
These engineers build secure, end-to-end solutions.
They develop the custom software used to process all the creative work, the tools that providers use to deliver that media, all the server-side systems, and the APIs for many Apple services.
Thanks to Apples outstanding integration of hardware, software, and services, engineers here partner to get behind a single unified vision.
Although services are a bigger part of Apples business than ever before, these teams remain small, flexible, and multi-functional, offering greater exposure to the array of opportunities here.Imagine what you could do here.
At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly.
Bring passion and dedication to your job and there's no telling what you could accomplish.Would you like the stimulation and challenges of building a world-class, extraordinary scalable commerce platform? Then this is the opportunity for you at Apple! We strive to provide a flawless purchase and subscription experience for our for millions of customers and developers.The Apple Media Products Commerce Engineering team manages purchases from all iOS products, including Apps, Music, and Subscriptions.
This scale is truly unprecedented and requires tremendous thinking to develop new initiatives and maintain existing systems.
We are looking for a self-starting, energetic individual who is not afraid to question assumptions or charge head-first into gray areas.
Excellent written and oral interpersonal skills are a must to collaborate in our cross-functional environments.
The ideal candidate should have several years experience developing large-scale web-based applications using object-oriented languages.
Excellent understanding of relational databases and data-modeling techniques are needed, and Cassandra or other NoSQL knowledge are a plus.
We are primarily a Java shop.If you like the stimulation and challenges of building systems and features exposed to hundreds of millions of transacting users, and you want to make a difference, you will find Apple Media Products Engineering to be a fast-paced, rewarding environment where the best engineers and scientists collaborate to deliver fantastic products and features to our customers.This position is for a Software Engineer within the Apple Media Products Commerce team.
The Apple Media Products Commerce Engineering team supports all the commerce functionality of the App Store, iTunes Music Store, Apple Music, and many others.
We account for each purchase across many different reporting and financial systems.
You will work on adding new integrations, scaling current data flows, and re-imagining existing processes to accommodate developing features and architectures.
We offer a diverse set of products, often with dissimilar taxation, accounting and reporting requirements.
These requirements are often country specific and can change quickly as legislative bodies update local laws.
All of this operates on an immense scale, both in volume and business complexity.
We are seeking a Java engineer with experience implementing large scale systems.Working independently, you will drive a project from inception to production deployment with a strong focus on performance to get the most out of your systems' designs and implementations, no matter what the scale.
You will care about measuring, profiling, tuning but you will also be able to think creatively and question assumptions.
You should be a phenomenal teammate and have excellent communication and presentation skills.
How to Apply
Follow the application procedure at stackoverflow.com for more info.